;
void tRrLM();
void EnemyHunter(1000)
void KillThemAll()
void SkillUser(100)
void SkillUser(500)
void CheckLevel(10)
void CheckLevel(30)
void CheckLevel(50)
void SkillCollector(50)
void OutOfGas()
void CreateFurniture(10)
void CreateFurniture(20)
void CreateFurniture(30)
void GetSick(3)
void GetSick(6)
void EatTheBug(5)
void EatTheBug(all)
void PushStartButton(10)
void BeWithYou()
void EnemyHunter(1,***)
void PresentForYou()
void TheEnd()
void Completion()
void WakeUp()
void SkillCollector(10)
void EnemyHunter(100)
void SkillUser(10)
void Cure()
void EnemyHunter(1,rad)
void BoyMeetsGirl()
void EnemyHunter(10)
void HelloWorld!()