;
Home
Entrar
Troféus que faltam
Master Assassin
Get every trophy.
95.3 PDM
0
Perfectionist
Complete 100% of all main mission constraints.
77.9 PDM
7
An Extraordinary Man
Complete the Encyclopedia of the Common Man.
78.9 PDM
12
Patent Not Pending
Craft one of Franklin's inventions to decorate your Manor.
56.9 PDM
5
Original Gamer
Win a game of Fanorona, Morris and Bowls on the Homestead.
84.4 PDM
17
In Good Standing
Complete all challenges for any of the Clubs.
75.8 PDM
8
Man of the People
Liberate all districts in Boston OR New York.
37.3 PDM
6
Head in the Cloud
Find all pivots and sync the Animus to the Cloud.
79.0 PDM
15
Blowing in the Wind
Retrieve every page for one of Ben Franklin's Almanacs.
37.7 PDM
6
Completionist
Complete ALL progress tracker grid entries.
92.0 PDM
13
Prince of Thieves
Loot a convoy without killing any of its guards.
68.5 PDM
11
Magna cum Laude
Have a Trainee reach the Assassin Rank.
50.1 PDM
8
Coureur des Bois
Exchange undamaged pelts at all different general stores.
77.5 PDM
7
Abstergo Entertainment
Reach level 20 in the multiplayer mode.
69.9 PDM
14
Hunter/Killer
Reach sequence 10 in a map on Wolfpack multiplayer mode.
61.6 PDM
9
Personalized
Customize your multiplayer Profile and Character.
57.4 PDM
6
The Truth Will Out
Unlock a hacked version of one of the Abstergo videos in the story quest.
78.1 PDM
13
One for All
With any of the additional characters, perform 20 ‘Revive’ actions.
38.9 PDM
8
A New Challenger Appears
Finish a multiplayer game session with each of the additional characters.
29.7 PDM
5
Stubborn Stunner
Stun 3 pursuers without dying, playing with any of the additional characters.
32.2 PDM
3
Wolves for Lambs
Complete a Wolfpack multiplayer session on any of the additional maps.
35.4 PDM
4
Frontiersman
Reach 100% synchronization in the Frontier.
47.6 PDM
4
The New Tea Party
Reach 100% synchronization in Boston.
43.3 PDM
3
If I Can Make It There
Reach 100% synchronization in New York.
41.7 PDM
3
First in the Hearts
Defeat George Washington.
27.0 PDM
1
Troféus conquistados
Aftershock
Kill 125 enemies using Bear Might.
10/11/2013 16:11:06 - 26.1 PDM
2
Blindsided
Defeat Putnam.
10/11/2013 15:30:42 - 27.9 PDM
2
Frequent Flyer
Use Eagle Flight to travel 1 km.
10/11/2013 14:35:56 - 25.1 PDM
3
West Point Payback
Defeat Benedict Arnold.
10/11/2013 13:27:59 - 29.3 PDM
3
A Wolf in Sheep's Clothing
Kill 25 enemies while staying cloaked.
10/11/2013 13:17:38 - 35.2 PDM
3
Uniquely Familiar
Receive an unexpected gift.
02/11/2013 12:34:57 - 22.9 PDM
1
Winning Team
Be on the winning team at the end of a multiplayer game session.
31/01/2013 20:06:20 - 58.4 PDM
6
All Washed Up
Complete all Naval Missions aboard the Aquila.
03/01/2013 11:06:22 - 46.9 PDM
5
A Complete Set
See all the optional characters settled at the Homestead.
02/01/2013 18:45:27 - 47.2 PDM
11
Whit's fur ye'll no go by ye!
Block a firing line 5 times by using a human shield.
02/01/2013 17:39:55 - 26.6 PDM
16
Monopoly Man
Send a convoy to Boston, New York and the Frontier.
02/01/2013 15:40:10 - 66.5 PDM
12
Kidd Gloves
Uncover the mystery of Oak Island.
02/01/2013 11:25:14 - 49.3 PDM
4
Multitasking
Complete 50% of the Progress Tracker entries.
02/01/2013 10:25:45 - 38.4 PDM
3
Eye Witness
Witness a predator killing an enemy.
31/12/2012 10:55:43 - 39.6 PDM
12
Circus Act
Kill 15 guards with a single cannon shot.
01/01/2008 00:00:00 - 25.0 PDM
5
Spit Roast
Perform a double assassination using a musket.
01/01/2008 00:00:00 - 42.6 PDM
11
Fin
Complete each of the epilogue missions unlocked after the credits roll.
01/01/2008 00:00:00 - 32.7 PDM
6
The Day the Templars Cried
Complete Sequence 5.
01/01/2008 00:00:00 - 12.4 PDM
7
Jager Bomb
After becoming fully Notorious, kill 10 Jagers before losing your notoriety.
01/01/2008 00:00:00 - 49.8 PDM
16
Entrepreneur, not Pirate!
Complete all 12 Privateer Contracts.
01/01/2008 00:00:00 - 50.5 PDM
10
How D'ya Like Them Apples
Complete Sequence 3.
01/01/2008 00:00:00 - 10.2 PDM
7
Criss Cross
Complete Present - Skyscraper.
01/01/2008 00:00:00 - 12.5 PDM
7
Caged Wolf
Complete Sequence 8.
01/01/2008 00:00:00 - 18.0 PDM
8
The Sum of Truth
Complete Sequence 12.
01/01/2008 00:00:00 - 22.9 PDM
8
Tea is for Englishmen
Complete Sequence 6.
01/01/2008 00:00:00 - 15.1 PDM
10
Grim Expectations
Complete Sequence 10.
01/01/2008 00:00:00 - 21.6 PDM
9
The End is Nigh
Complete Present - Abstergo.
01/01/2008 00:00:00 - 21.6 PDM
6
Predator
Hang 5 enemies by using rope darts.
01/01/2008 00:00:00 - 54.9 PDM
8
By Invitation Only
Be invited to join a Club.
01/01/2008 00:00:00 - 11.1 PDM
7
Tumblehome
Upgrade the Aquila.
01/01/2008 00:00:00 - 33.3 PDM
11
Heroes are Born
Complete Sequence 4.
01/01/2008 00:00:00 - 11.0 PDM
6
Mystery Guest
Complete Sequence 1 & 2.
01/01/2008 00:00:00 - 7.4 PDM
10
Bring Down the House
Explore Fort Wolcott.
01/01/2008 00:00:00 - 36.9 PDM
7
Rude Awakening
Re-Enter the Animus.
01/01/2008 00:00:00 - 5 PDM
5
House Party
Recruit any of the Artisans and see them settled on the Homestead.
01/01/2008 00:00:00 - 17.5 PDM
9
The Whites of Their Eyes
Complete Sequence 7.
01/01/2008 00:00:00 - 16.9 PDM
8
Difficult End
Complete Sequence 11.
01/01/2008 00:00:00 - 22.3 PDM
9
No Good Deed Goes Unpunished
Open the Temple Door and learn Desmond's fate.
01/01/2008 00:00:00 - 25.2 PDM
8
Two if by Sea
Complete Sequence 9.
01/01/2008 00:00:00 - 19.9 PDM
8
Daddy Dearest
Complete Present - Stadium.
01/01/2008 00:00:00 - 18.1 PDM
6